From c28ed858750507339153edc94a579b138c74eaca Mon Sep 17 00:00:00 2001 From: Subv Date: Mon, 26 Mar 2018 21:44:03 -0500 Subject: GL: Create the sampler objects when starting up the GL rasterizer. --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 307c5bcc1..09cd4859b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -66,6 +66,12 @@ RasterizerOpenGL::RasterizerOpenGL() { has_ARB_separate_shader_objects = false; has_ARB_vertex_attrib_binding = false; + // Create sampler objects + for (size_t i = 0; i < texture_samplers.size(); ++i) { + texture_samplers[i].Create(); + state.texture_units[i].sampler = texture_samplers[i].sampler.handle; + } + GLint ext_num; glGetIntegerv(GL_NUM_EXTENSIONS, &ext_num); for (GLint i = 0; i < ext_num; i++) { -- cgit v1.2.3