From 1b92ae136f3465c39dc33f160f1d5342dcbdf492 Mon Sep 17 00:00:00 2001 From: Subv Date: Sun, 19 Aug 2018 00:46:34 -0500 Subject: Shaders: Added decodings for the LDG and STG instructions. --- src/video_core/engines/shader_bytecode.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src') diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index b038a9d92..66c5522e4 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -513,6 +513,8 @@ public: LD_A, LD_C, ST_A, + LDG, // Load from global memory + STG, // Store in global memory TEX, TEXQ, // Texture Query TEXS, // Texture Fetch with scalar/non-vec4 source/destinations @@ -724,6 +726,8 @@ private: INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"), INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"), INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"), + INST("1110111011010---", Id::LDG, Type::Memory, "LDG"), + INST("1110111011011---", Id::STG, Type::Memory, "STG"), INST("110000----111---", Id::TEX, Type::Memory, "TEX"), INST("1101111101001---", Id::TEXQ, Type::Memory, "TEXQ"), INST("1101100---------", Id::TEXS, Type::Memory, "TEXS"), -- cgit v1.2.3