From eb7324743372d3b94db9a915a5508d8293d45ecb Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Mon, 21 Jan 2019 16:38:23 -0300 Subject: gl_shader_cache: Link loading screen with disk shader cache load --- src/yuzu_cmd/yuzu.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/yuzu_cmd/yuzu.cpp') diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index 806127b12..c34b5467f 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -28,6 +28,7 @@ #include "core/loader/loader.h" #include "core/settings.h" #include "core/telemetry_session.h" +#include "video_core/renderer_base.h" #include "yuzu_cmd/config.h" #include "yuzu_cmd/emu_window/emu_window_sdl2.h" @@ -217,6 +218,8 @@ int main(int argc, char** argv) { Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "SDL"); + system.Renderer().Rasterizer().LoadDiskResources(); + while (emu_window->IsOpen()) { system.RunLoop(); } -- cgit v1.2.3