From a42376dfad5399bdbde03328b680531ddd4efdec Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 12 Sep 2018 21:27:43 -0300 Subject: Use ARB_multi_bind for uniform buffers (#1287) * gl_rasterizer: use ARB_multi_bind for uniform buffers * address feedback --- src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/yuzu_cmd/emu_window/emu_window_sdl2.cpp') diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index d213929bd..0733301b2 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -96,6 +96,8 @@ bool EmuWindow_SDL2::SupportsRequiredGLExtensions() { unsupported_ext.push_back("ARB_base_instance"); if (!GLAD_GL_ARB_texture_storage) unsupported_ext.push_back("ARB_texture_storage"); + if (!GLAD_GL_ARB_multi_bind) + unsupported_ext.push_back("ARB_multi_bind"); // Extensions required to support some texture formats. if (!GLAD_GL_EXT_texture_compression_s3tc) -- cgit v1.2.3