From 166f5d1612de718fc19a45541191b33eb56cd75b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Gallet?= Date: Fri, 4 Jun 2021 00:58:35 +0200 Subject: yuzu-cmd: Add touch_from_button in config file --- src/yuzu_cmd/default_ini.h | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) (limited to 'src/yuzu_cmd/default_ini.h') diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 4ce8e08e4..8ce2967ac 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -7,7 +7,7 @@ namespace DefaultINI { const char* sdl2_config_file = R"( -[Controls] +[ControlsGeneral] # The input devices and parameters for each Switch native input # It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..." # Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values @@ -86,6 +86,18 @@ motion_device= # - "min_x", "min_y", "max_x", "max_y": defines the udp device's touch screen coordinate system touch_device= +# Whether to enable or disable touch input from button +# 0 (default): Disabled, 1: Enabled +use_touch_from_button= + +# for mapping buttons to touch inputs. +#touch_from_button_map=1 +#touch_from_button_maps_0_name=default +#touch_from_button_maps_0_count=2 +#touch_from_button_maps_0_bind_0=foo +#touch_from_button_maps_0_bind_1=bar +# etc. + # Most desktop operating systems do not expose a way to poll the motion state of the controllers # so as a way around it, cemuhook created a udp client/server protocol to broadcast the data directly # from a controller device to the client program. Citra has a client that can connect and read -- cgit v1.2.3