From 705f7db84dd85555a6aef1e136cf251725cef293 Mon Sep 17 00:00:00 2001 From: FearlessTobi Date: Sat, 25 Dec 2021 20:27:52 +0100 Subject: yuzu: Add ui files for multiplayer rooms --- src/web_service/CMakeLists.txt | 4 +- src/web_service/announce_room_json.cpp | 157 +++++++++++++++++++++++++++++++++ src/web_service/announce_room_json.h | 46 ++++++++++ 3 files changed, 206 insertions(+), 1 deletion(-) create mode 100644 src/web_service/announce_room_json.cpp create mode 100644 src/web_service/announce_room_json.h (limited to 'src/web_service') diff --git a/src/web_service/CMakeLists.txt b/src/web_service/CMakeLists.txt index ae85a72ea..aff81f26d 100644 --- a/src/web_service/CMakeLists.txt +++ b/src/web_service/CMakeLists.txt @@ -1,4 +1,6 @@ add_library(web_service STATIC + announce_room_json.cpp + announce_room_json.h telemetry_json.cpp telemetry_json.h verify_login.cpp @@ -9,4 +11,4 @@ add_library(web_service STATIC ) create_target_directory_groups(web_service) -target_link_libraries(web_service PRIVATE common nlohmann_json::nlohmann_json httplib) +target_link_libraries(web_service PRIVATE common network nlohmann_json::nlohmann_json httplib) diff --git a/src/web_service/announce_room_json.cpp b/src/web_service/announce_room_json.cpp new file mode 100644 index 000000000..31804d2b1 --- /dev/null +++ b/src/web_service/announce_room_json.cpp @@ -0,0 +1,157 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include +#include "common/detached_tasks.h" +#include "common/logging/log.h" +#include "web_service/announce_room_json.h" +#include "web_service/web_backend.h" + +namespace AnnounceMultiplayerRoom { + +void to_json(nlohmann::json& json, const Room::Member& member) { + if (!member.username.empty()) { + json["username"] = member.username; + } + json["nickname"] = member.nickname; + if (!member.avatar_url.empty()) { + json["avatarUrl"] = member.avatar_url; + } + json["gameName"] = member.game_name; + json["gameId"] = member.game_id; +} + +void from_json(const nlohmann::json& json, Room::Member& member) { + member.nickname = json.at("nickname").get(); + member.game_name = json.at("gameName").get(); + member.game_id = json.at("gameId").get(); + try { + member.username = json.at("username").get(); + member.avatar_url = json.at("avatarUrl").get(); + } catch (const nlohmann::detail::out_of_range&) { + member.username = member.avatar_url = ""; + LOG_DEBUG(Network, "Member \'{}\' isn't authenticated", member.nickname); + } +} + +void to_json(nlohmann::json& json, const Room& room) { + json["port"] = room.port; + json["name"] = room.name; + if (!room.description.empty()) { + json["description"] = room.description; + } + json["preferredGameName"] = room.preferred_game; + json["preferredGameId"] = room.preferred_game_id; + json["maxPlayers"] = room.max_player; + json["netVersion"] = room.net_version; + json["hasPassword"] = room.has_password; + if (room.members.size() > 0) { + nlohmann::json member_json = room.members; + json["players"] = member_json; + } +} + +void from_json(const nlohmann::json& json, Room& room) { + room.verify_UID = json.at("externalGuid").get(); + room.ip = json.at("address").get(); + room.name = json.at("name").get(); + try { + room.description = json.at("description").get(); + } catch (const nlohmann::detail::out_of_range&) { + room.description = ""; + LOG_DEBUG(Network, "Room \'{}\' doesn't contain a description", room.name); + } + room.owner = json.at("owner").get(); + room.port = json.at("port").get(); + room.preferred_game = json.at("preferredGameName").get(); + room.preferred_game_id = json.at("preferredGameId").get(); + room.max_player = json.at("maxPlayers").get(); + room.net_version = json.at("netVersion").get(); + room.has_password = json.at("hasPassword").get(); + try { + room.members = json.at("players").get>(); + } catch (const nlohmann::detail::out_of_range& e) { + LOG_DEBUG(Network, "Out of range {}", e.what()); + } +} + +} // namespace AnnounceMultiplayerRoom + +namespace WebService { + +void RoomJson::SetRoomInformation(const std::string& name, const std::string& description, + const u16 port, const u32 max_player, const u32 net_version, + const bool has_password, const std::string& preferred_game, + const u64 preferred_game_id) { + room.name = name; + room.description = description; + room.port = port; + room.max_player = max_player; + room.net_version = net_version; + room.has_password = has_password; + room.preferred_game = preferred_game; + room.preferred_game_id = preferred_game_id; +} +void RoomJson::AddPlayer(const std::string& username_, const std::string& nickname_, + const std::string& avatar_url, + const AnnounceMultiplayerRoom::MacAddress& mac_address, const u64 game_id, + const std::string& game_name) { + AnnounceMultiplayerRoom::Room::Member member; + member.username = username_; + member.nickname = nickname_; + member.avatar_url = avatar_url; + member.mac_address = mac_address; + member.game_id = game_id; + member.game_name = game_name; + room.members.push_back(member); +} + +WebService::WebResult RoomJson::Update() { + if (room_id.empty()) { + LOG_ERROR(WebService, "Room must be registered to be updated"); + return WebService::WebResult{WebService::WebResult::Code::LibError, + "Room is not registered"}; + } + nlohmann::json json{{"players", room.members}}; + return client.PostJson(fmt::format("/lobby/{}", room_id), json.dump(), false); +} + +WebService::WebResult RoomJson::Register() { + nlohmann::json json = room; + auto result = client.PostJson("/lobby", json.dump(), false); + if (result.result_code != WebService::WebResult::Code::Success) { + return result; + } + auto reply_json = nlohmann::json::parse(result.returned_data); + room = reply_json.get(); + room_id = reply_json.at("id").get(); + return WebService::WebResult{WebService::WebResult::Code::Success, "", room.verify_UID}; +} + +void RoomJson::ClearPlayers() { + room.members.clear(); +} + +AnnounceMultiplayerRoom::RoomList RoomJson::GetRoomList() { + auto reply = client.GetJson("/lobby", true).returned_data; + if (reply.empty()) { + return {}; + } + return nlohmann::json::parse(reply).at("rooms").get(); +} + +void RoomJson::Delete() { + if (room_id.empty()) { + LOG_ERROR(WebService, "Room must be registered to be deleted"); + return; + } + Common::DetachedTasks::AddTask( + [host{this->host}, username{this->username}, token{this->token}, room_id{this->room_id}]() { + // create a new client here because the this->client might be destroyed. + Client{host, username, token}.DeleteJson(fmt::format("/lobby/{}", room_id), "", false); + }); +} + +} // namespace WebService diff --git a/src/web_service/announce_room_json.h b/src/web_service/announce_room_json.h new file mode 100644 index 000000000..ac02af5b1 --- /dev/null +++ b/src/web_service/announce_room_json.h @@ -0,0 +1,46 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include "common/announce_multiplayer_room.h" +#include "web_service/web_backend.h" + +namespace WebService { + +/** + * Implementation of AnnounceMultiplayerRoom::Backend that (de)serializes room information into/from + * JSON, and submits/gets it to/from the yuzu web service + */ +class RoomJson : public AnnounceMultiplayerRoom::Backend { +public: + RoomJson(const std::string& host, const std::string& username, const std::string& token) + : client(host, username, token), host(host), username(username), token(token) {} + ~RoomJson() = default; + void SetRoomInformation(const std::string& name, const std::string& description, const u16 port, + const u32 max_player, const u32 net_version, const bool has_password, + const std::string& preferred_game, + const u64 preferred_game_id) override; + void AddPlayer(const std::string& username_, const std::string& nickname_, + const std::string& avatar_url, + const AnnounceMultiplayerRoom::MacAddress& mac_address, const u64 game_id, + const std::string& game_name) override; + WebResult Update() override; + WebResult Register() override; + void ClearPlayers() override; + AnnounceMultiplayerRoom::RoomList GetRoomList() override; + void Delete() override; + +private: + AnnounceMultiplayerRoom::Room room; + Client client; + std::string host; + std::string username; + std::string token; + std::string room_id; +}; + +} // namespace WebService -- cgit v1.2.3