From e43ba3acd4e7b1039c6e7904f5b17e2428baeaa6 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Thu, 9 May 2019 18:49:53 -0400 Subject: video_core/shader/decode/texture: Remove unused variable from GetTld4Code() --- src/video_core/shader/decode/texture.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/video_core') diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp index 8b574d4e5..5b033126d 100644 --- a/src/video_core/shader/decode/texture.cpp +++ b/src/video_core/shader/decode/texture.cpp @@ -540,7 +540,6 @@ Node4 ShaderIR::GetTexsCode(Instruction instr, TextureType texture_type, Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool depth_compare, bool is_array, bool is_aoffi) { const std::size_t coord_count = GetCoordCount(texture_type); - const std::size_t total_coord_count = coord_count + (is_array ? 1 : 0); // If enabled arrays index is always stored in the gpr8 field const u64 array_register = instr.gpr8.Value(); -- cgit v1.2.3