From cf6a40fc12a29dfbfaba0efb4465b26ef9ddf82d Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 13 May 2020 04:30:37 -0300 Subject: vk_rasterizer: Remove buffer check in attribute selection This was a left over from OpenGL when disabled buffers where not properly emulated. We no longer have to assert this as it is checked in vertex buffer initialization. --- src/video_core/renderer_vulkan/vk_rasterizer.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/video_core') diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 8b009fc22..5af2a0d25 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -879,10 +879,6 @@ void RasterizerVulkan::SetupVertexArrays(FixedPipelineState::VertexInput& vertex vertex_input.SetAttribute(index, false, 0, 0, {}, {}); continue; } - - [[maybe_unused]] const auto& buffer = regs.vertex_array[attrib.buffer]; - ASSERT(buffer.IsEnabled()); - vertex_input.SetAttribute(index, true, attrib.buffer, attrib.offset, attrib.type.Value(), attrib.size.Value()); } -- cgit v1.2.3