From a493ba76b455374b6a9cba40df75e328ad72bc0e Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Sun, 19 Nov 2023 14:29:06 +0100 Subject: Vulkan: Be more generous with pipeline workers for Android --- .../renderer_vulkan/vk_pipeline_cache.cpp | 23 +++++++++++++++++----- src/video_core/vulkan_common/vulkan_device.cpp | 6 ++++++ src/video_core/vulkan_common/vulkan_device.h | 7 +++++++ 3 files changed, 31 insertions(+), 5 deletions(-) (limited to 'src/video_core') diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 22bf8cc77..16ad8d625 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -263,6 +263,22 @@ Shader::RuntimeInfo MakeRuntimeInfo(std::span program info.y_negate = key.state.y_negate != 0; return info; } + +size_t GetTotalPipelineWorkers() { + const size_t max_core_threads = + std::max(static_cast(std::thread::hardware_concurrency()), 2ULL) - 1ULL; +#ifdef ANDROID + // Leave at least a few cores free in android + constexpr size_t free_cores = 3ULL; + if (max_core_threads <= free_cores) { + return 1ULL; + } + return max_core_threads - free_cores; +#else + return max_core_threads; +#endif +} + } // Anonymous namespace size_t ComputePipelineCacheKey::Hash() const noexcept { @@ -294,11 +310,8 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device texture_cache{texture_cache_}, shader_notify{shader_notify_}, use_asynchronous_shaders{Settings::values.use_asynchronous_shaders.GetValue()}, use_vulkan_pipeline_cache{Settings::values.use_vulkan_driver_pipeline_cache.GetValue()}, -#ifdef ANDROID - workers(1, "VkPipelineBuilder"), -#else - workers(std::max(std::thread::hardware_concurrency(), 2U) - 1, "VkPipelineBuilder"), -#endif + workers(device.HasBrokenParallelShaderCompiling() ? 1ULL : GetTotalPipelineWorkers(), + "VkPipelineBuilder"), serialization_thread(1, "VkPipelineSerialization") { const auto& float_control{device.FloatControlProperties()}; const VkDriverId driver_id{device.GetDriverID()}; diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index e518756d2..6900b8ffa 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -635,6 +635,12 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR has_broken_cube_compatibility = true; } } + if (is_qualcomm) { + const u32 version = (properties.properties.driverVersion << 3) >> 3; + if (version < VK_MAKE_API_VERSION(0, 255, 615, 512)) { + has_broken_parallel_compiling = true; + } + } if (extensions.sampler_filter_minmax && is_amd) { // Disable ext_sampler_filter_minmax on AMD GCN4 and lower as it is broken. if (!features.shader_float16_int8.shaderFloat16) { diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index b213ed7dd..355de0616 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -102,6 +102,7 @@ VK_DEFINE_HANDLE(VmaAllocator) EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_4444_FORMATS_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \ @@ -599,6 +600,11 @@ public: return has_broken_cube_compatibility; } + /// Returns true if parallel shader compiling has issues with the current driver. + bool HasBrokenParallelShaderCompiling() const { + return has_broken_parallel_compiling; + } + /// Returns the vendor name reported from Vulkan. std::string_view GetVendorName() const { return properties.driver.driverName; @@ -794,6 +800,7 @@ private: bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device. bool has_broken_compute{}; ///< Compute shaders can cause crashes bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit + bool has_broken_parallel_compiling{}; ///< Has broken parallel shader compiling. bool has_renderdoc{}; ///< Has RenderDoc attached bool has_nsight_graphics{}; ///< Has Nsight Graphics attached bool supports_d24_depth{}; ///< Supports D24 depth buffers. -- cgit v1.2.3