From 979b60273889f070737d1fe3037991245180ca67 Mon Sep 17 00:00:00 2001 From: ameerj Date: Thu, 26 Nov 2020 14:04:06 -0500 Subject: Limit queue size to 10 frames Workaround for ZLA, which seems to decode and queue twice as many frames as it displays. --- src/video_core/command_classes/codecs/codec.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/video_core') diff --git a/src/video_core/command_classes/codecs/codec.cpp b/src/video_core/command_classes/codecs/codec.cpp index 412e1e41c..9a88f64e4 100644 --- a/src/video_core/command_classes/codecs/codec.cpp +++ b/src/video_core/command_classes/codecs/codec.cpp @@ -104,6 +104,10 @@ void Codec::Decode() { AVFramePtr frame = AVFramePtr{av_frame_alloc(), AVFrameDeleter}; avcodec_receive_frame(av_codec_ctx, frame.get()); av_frames.push(std::move(frame)); + // Limit queue to 10 frames. Workaround for ZLA decode and queue spam + if (av_frames.size() > 10) { + av_frames.pop(); + } } } -- cgit v1.2.3