From ad2f47b57989dd39be5fa3ec17086640dadae87e Mon Sep 17 00:00:00 2001 From: FernandoS27 Date: Mon, 5 Nov 2018 14:07:08 -0400 Subject: Implement 3 coordinate array in TEXS instruction --- src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/video_core') diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 09b003c59..98a983d2d 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -2742,12 +2742,12 @@ private: } case 3: { if (is_array) { - UNIMPLEMENTED_MSG("3-coordinate arrays not fully implemented"); - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr20); - coord = "vec2 coords = vec2(" + x + ", " + y + ");"; - texture_type = Tegra::Shader::TextureType::Texture2D; - is_array = false; + const std::string index = regs.GetRegisterAsInteger(instr.gpr8); + const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); + const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2); + const std::string z = regs.GetRegisterAsFloat(instr.gpr20); + coord = + "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + index + ");"; } else { const std::string x = regs.GetRegisterAsFloat(instr.gpr8); const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); -- cgit v1.2.3 From d347623d6f7e7051a4c5ae640b4432b4e2549aa2 Mon Sep 17 00:00:00 2001 From: FernandoS27 Date: Wed, 7 Nov 2018 21:48:45 -0400 Subject: Correct issue where texturelod could not be applied to 2darrayshadow --- src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/video_core') diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 98a983d2d..f6a879a7b 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -2777,7 +2777,11 @@ private: break; } case Tegra::Shader::TextureProcessMode::LZ: { - texture = "textureLod(" + sampler + ", coords, 0.0)"; + if (depth_compare && is_array) { + texture = "texture(" + sampler + ", coords)"; + } else { + texture = "textureLod(" + sampler + ", coords, 0.0)"; + } break; } case Tegra::Shader::TextureProcessMode::LL: { -- cgit v1.2.3