From 1586f1c0b174bec6b1db7de48b46ff75e29f3bb2 Mon Sep 17 00:00:00 2001 From: Liam Date: Tue, 20 Jun 2023 11:41:38 -0400 Subject: general: remove atomic signal and wait --- .../renderer_vulkan/vk_master_semaphore.cpp | 22 +++++++++------------- .../renderer_vulkan/vk_master_semaphore.h | 1 + 2 files changed, 10 insertions(+), 13 deletions(-) (limited to 'src/video_core') diff --git a/src/video_core/renderer_vulkan/vk_master_semaphore.cpp b/src/video_core/renderer_vulkan/vk_master_semaphore.cpp index 5eeda08d2..6b288b994 100644 --- a/src/video_core/renderer_vulkan/vk_master_semaphore.cpp +++ b/src/video_core/renderer_vulkan/vk_master_semaphore.cpp @@ -75,15 +75,9 @@ void MasterSemaphore::Refresh() { void MasterSemaphore::Wait(u64 tick) { if (!semaphore) { - // If we don't support timeline semaphores, use an atomic wait - while (true) { - u64 current_value = gpu_tick.load(std::memory_order_relaxed); - if (current_value >= tick) { - return; - } - gpu_tick.wait(current_value); - } - + // If we don't support timeline semaphores, wait for the value normally + std::unique_lock lk{free_mutex}; + free_cv.wait(lk, [&] { return gpu_tick.load(std::memory_order_relaxed) >= tick; }); return; } @@ -198,11 +192,13 @@ void MasterSemaphore::WaitThread(std::stop_token token) { fence.Wait(); fence.Reset(); - gpu_tick.store(host_tick); - gpu_tick.notify_all(); - std::scoped_lock lock{free_mutex}; - free_queue.push_front(std::move(fence)); + { + std::scoped_lock lock{free_mutex}; + free_queue.push_front(std::move(fence)); + gpu_tick.store(host_tick); + } + free_cv.notify_one(); } } diff --git a/src/video_core/renderer_vulkan/vk_master_semaphore.h b/src/video_core/renderer_vulkan/vk_master_semaphore.h index 1e7c90215..3f599d7bd 100644 --- a/src/video_core/renderer_vulkan/vk_master_semaphore.h +++ b/src/video_core/renderer_vulkan/vk_master_semaphore.h @@ -72,6 +72,7 @@ private: std::atomic current_tick{1}; ///< Current logical tick. std::mutex wait_mutex; std::mutex free_mutex; + std::condition_variable free_cv; std::condition_variable_any wait_cv; std::queue wait_queue; ///< Queue for the fences to be waited on by the wait thread. std::deque free_queue; ///< Holds available fences for submission. -- cgit v1.2.3