From daf2504d310558e0a74e6eb321ab0811ba6e5e55 Mon Sep 17 00:00:00 2001 From: Subv Date: Tue, 24 Jul 2018 20:41:40 -0500 Subject: GPU: Implemented the Z32_S8_X24 depth buffer format. --- src/video_core/textures/decoders.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/video_core/textures') diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 970c06e71..50c5a56f6 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -90,6 +90,8 @@ static u32 DepthBytesPerPixel(DepthFormat format) { case DepthFormat::Z24_S8_UNORM: case DepthFormat::Z32_FLOAT: return 4; + case DepthFormat::Z32_S8_X24_FLOAT: + return 8; default: UNIMPLEMENTED_MSG("Format not implemented"); break; @@ -150,6 +152,7 @@ std::vector UnswizzleDepthTexture(VAddr address, DepthFormat format, u32 wid case DepthFormat::S8_Z24_UNORM: case DepthFormat::Z24_S8_UNORM: case DepthFormat::Z32_FLOAT: + case DepthFormat::Z32_S8_X24_FLOAT: CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, unswizzled_data.data(), true, block_height); break; -- cgit v1.2.3