From c0e2d5275814e6d3fe15d1b8abb0f057c0e5d155 Mon Sep 17 00:00:00 2001 From: Subv Date: Sat, 30 Jun 2018 14:23:13 -0500 Subject: GPU: Implemented the RGBA32_UINT rendertarget format. --- src/video_core/textures/decoders.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/video_core/textures') diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 0db4367f1..eaf15da32 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -65,6 +65,8 @@ u32 BytesPerPixel(TextureFormat format) { return 1; case TextureFormat::R16_G16_B16_A16: return 8; + case TextureFormat::R32_G32_B32_A32: + return 16; default: UNIMPLEMENTED_MSG("Format not implemented"); break; @@ -94,6 +96,7 @@ std::vector UnswizzleTexture(VAddr address, TextureFormat format, u32 width, case TextureFormat::B5G6R5: case TextureFormat::R8: case TextureFormat::R16_G16_B16_A16: + case TextureFormat::R32_G32_B32_A32: case TextureFormat::BF10GF11RF11: case TextureFormat::ASTC_2D_4X4: CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, @@ -124,6 +127,7 @@ std::vector DecodeTexture(const std::vector& texture_data, TextureFormat case TextureFormat::B5G6R5: case TextureFormat::R8: case TextureFormat::BF10GF11RF11: + case TextureFormat::R32_G32_B32_A32: // TODO(Subv): For the time being just forward the same data without any decoding. rgba_data = texture_data; break; -- cgit v1.2.3