From 71ebc3e90da9882139d2a5695ca1ed59ea77e94f Mon Sep 17 00:00:00 2001 From: Subv Date: Mon, 19 Mar 2018 18:00:29 -0500 Subject: GPU: Preliminary work for texture decoding. --- src/video_core/textures/decoders.cpp | 14 +++++++++ src/video_core/textures/decoders.h | 20 +++++++++++++ src/video_core/textures/texture.h | 57 ++++++++++++++++++++++++++++++++++++ 3 files changed, 91 insertions(+) create mode 100644 src/video_core/textures/decoders.cpp create mode 100644 src/video_core/textures/decoders.h create mode 100644 src/video_core/textures/texture.h (limited to 'src/video_core/textures') diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp new file mode 100644 index 000000000..705e2e066 --- /dev/null +++ b/src/video_core/textures/decoders.cpp @@ -0,0 +1,14 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "video_core/textures/decoders.h" + +namespace Tegra { +namespace Texture { + +std::vector DecodeTexture(VAddr address, TextureFormat format, u32 width, u32 height) { + return {}; +} +} +} // namespace Tegra diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h new file mode 100644 index 000000000..e0d55600e --- /dev/null +++ b/src/video_core/textures/decoders.h @@ -0,0 +1,20 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include "common/common_types.h" +#include "video_core/textures/texture.h" + +namespace Tegra { +namespace Texture { + +/** + * Decodes a swizzled texture into a RGBA8888 texture. + */ +std::vector DecodeTexture(VAddr address, TextureFormat format, u32 width, u32 height); + +} // namespace Texture +} // namespace Tegra diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h new file mode 100644 index 000000000..3306d2ab2 --- /dev/null +++ b/src/video_core/textures/texture.h @@ -0,0 +1,57 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/bit_field.h" +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "video_core/memory_manager.h" + +namespace Tegra { +namespace Texture { + +enum class TextureFormat : u32 { + DXT1 = 0x24, +}; + +union TextureHandle { + u32 raw; + BitField<0, 20, u32> tic_id; + BitField<20, 12, u32> tsc_id; +}; + +struct TICEntry { + union { + u32 raw; + BitField<0, 7, TextureFormat> format; + BitField<7, 3, u32> r_type; + BitField<10, 3, u32> g_type; + BitField<13, 3, u32> b_type; + BitField<16, 3, u32> a_type; + }; + u32 address_low; + u16 address_high; + INSERT_PADDING_BYTES(6); + u16 width_minus_1; + INSERT_PADDING_BYTES(2); + u16 height_minus_1; + INSERT_PADDING_BYTES(10); + + GPUVAddr Address() const { + return static_cast((static_cast(address_high) << 32) | address_low); + } + + u32 Width() const { + return width_minus_1 + 1; + } + + u32 Height() const { + return height_minus_1 + 1; + } +}; +static_assert(sizeof(TICEntry) == 0x20, "TICEntry has wrong size"); + +} // namespace Texture +} // namespace Tegra -- cgit v1.2.3