From dd70e097ccb84b64983456759525d650d1ceab0a Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Fri, 29 May 2020 20:10:58 -0300 Subject: texture_cache: Reload textures when number of resources mismatch --- src/video_core/texture_cache/texture_cache.h | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/video_core/texture_cache') diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 658264860..62206b906 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -660,6 +660,15 @@ private: std::size_t passed_tests = 0; bool modified = false; + u32 num_resources = 0; + for (auto& surface : overlaps) { + const SurfaceParams& src_params = surface->GetSurfaceParams(); + num_resources += src_params.depth * src_params.num_levels; + } + if (num_resources != params.depth * params.num_levels) { + LoadSurface(new_surface); + } + for (auto& surface : overlaps) { const SurfaceParams& src_params = surface->GetSurfaceParams(); const auto mipmap_layer{new_surface->GetLayerMipmap(surface->GetGpuAddr())}; -- cgit v1.2.3