From 97c8c9f49a3327f8f38dd460951071630c3e26fa Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Thu, 20 Jun 2019 14:58:32 -0400 Subject: texture_cache: Eliminate linear textures fallthrough --- src/video_core/texture_cache/texture_cache.h | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/video_core/texture_cache') diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 78821503e..d86ddeb76 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -603,10 +603,6 @@ private: return InitializeSurface(gpu_addr, params, preserve_contents); } - if (!params.is_tiled) { - return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, - MatchTopologyResult::FullMatch); - } // Step 3 // Now we need to figure the relationship between the texture and its overlaps // we do a topological test to ensure we can find some relationship. If it fails -- cgit v1.2.3