From 9a95c7fa14bdfc14aacea92896c8ae8533918fe8 Mon Sep 17 00:00:00 2001 From: FengChen Date: Thu, 1 Sep 2022 22:05:11 +0800 Subject: video_core: Generate mipmap texture by drawing --- src/video_core/shader_environment.cpp | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) (limited to 'src/video_core/shader_environment.cpp') diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp index 808d88eec..3ead06dd6 100644 --- a/src/video_core/shader_environment.cpp +++ b/src/video_core/shader_environment.cpp @@ -191,6 +191,8 @@ void GenericEnvironment::Serialize(std::ofstream& file) const { .write(reinterpret_cast(&start_address), sizeof(start_address)) .write(reinterpret_cast(&cached_lowest), sizeof(cached_lowest)) .write(reinterpret_cast(&cached_highest), sizeof(cached_highest)) + .write(reinterpret_cast(&viewport_transform_state), + sizeof(viewport_transform_state)) .write(reinterpret_cast(&stage), sizeof(stage)) .write(reinterpret_cast(code.data()), code_size); for (const auto& [key, type] : texture_types) { @@ -311,6 +313,12 @@ Shader::TextureType GraphicsEnvironment::ReadTextureType(u32 handle) { return ReadTextureTypeImpl(regs.tic.Address(), regs.tic.limit, via_header_index, handle); } +u32 GraphicsEnvironment::ReadViewportTransformState() { + const auto& regs{maxwell3d->regs}; + viewport_transform_state = regs.viewport_transform_enabled; + return viewport_transform_state; +} + ComputeEnvironment::ComputeEnvironment(Tegra::Engines::KeplerCompute& kepler_compute_, Tegra::MemoryManager& gpu_memory_, GPUVAddr program_base_, u32 start_address_) @@ -342,6 +350,10 @@ Shader::TextureType ComputeEnvironment::ReadTextureType(u32 handle) { return ReadTextureTypeImpl(regs.tic.Address(), regs.tic.limit, qmd.linked_tsc != 0, handle); } +u32 ComputeEnvironment::ReadViewportTransformState() { + return viewport_transform_state; +} + void FileEnvironment::Deserialize(std::ifstream& file) { u64 code_size{}; u64 num_texture_types{}; @@ -354,6 +366,7 @@ void FileEnvironment::Deserialize(std::ifstream& file) { .read(reinterpret_cast(&start_address), sizeof(start_address)) .read(reinterpret_cast(&read_lowest), sizeof(read_lowest)) .read(reinterpret_cast(&read_highest), sizeof(read_highest)) + .read(reinterpret_cast(&viewport_transform_state), sizeof(viewport_transform_state)) .read(reinterpret_cast(&stage), sizeof(stage)); code = std::make_unique(Common::DivCeil(code_size, sizeof(u64))); file.read(reinterpret_cast(code.get()), code_size); @@ -411,6 +424,10 @@ Shader::TextureType FileEnvironment::ReadTextureType(u32 handle) { return it->second; } +u32 FileEnvironment::ReadViewportTransformState() { + return viewport_transform_state; +} + u32 FileEnvironment::LocalMemorySize() const { return local_memory_size; } -- cgit v1.2.3