From d0966b9f7ceac5a82e54b76d896cbf44f64749ea Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 14 May 2019 15:47:58 -0300 Subject: shader/texture: Add F16 support for TLDS --- src/video_core/shader/decode/texture.cpp | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'src/video_core/shader') diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp index cb480be9b..323be3f14 100644 --- a/src/video_core/shader/decode/texture.cpp +++ b/src/video_core/shader/decode/texture.cpp @@ -269,7 +269,13 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { LOG_WARNING(HW_GPU, "TLDS.NODEP implementation is incomplete"); } - WriteTexsInstructionFloat(bb, instr, GetTldsCode(instr, texture_type, is_array)); + const Node4 components = GetTldsCode(instr, texture_type, is_array); + + if (instr.tlds.fp32_flag) { + WriteTexsInstructionFloat(bb, instr, components); + } else { + WriteTexsInstructionHalfFloat(bb, instr, components); + } break; } default: -- cgit v1.2.3