From 4fd06efeb94ff5fc5af4c5e4b9e8a4fa95d3b383 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 19 Dec 2018 00:31:58 -0300 Subject: shader_decode: Implement IADD3 --- .../shader/decode/arithmetic_integer.cpp | 61 ++++++++++++++++++++++ 1 file changed, 61 insertions(+) (limited to 'src/video_core/shader') diff --git a/src/video_core/shader/decode/arithmetic_integer.cpp b/src/video_core/shader/decode/arithmetic_integer.cpp index 145bbcfc8..3b9b9d6d9 100644 --- a/src/video_core/shader/decode/arithmetic_integer.cpp +++ b/src/video_core/shader/decode/arithmetic_integer.cpp @@ -9,6 +9,7 @@ namespace VideoCommon::Shader { +using Tegra::Shader::IAdd3Height; using Tegra::Shader::Instruction; using Tegra::Shader::OpCode; using Tegra::Shader::Register; @@ -42,6 +43,66 @@ u32 ShaderIR::DecodeArithmeticInteger(BasicBlock& bb, u32 pc) { SetRegister(bb, instr.gpr0, Operation(OperationCode::IAdd, PRECISE, op_a, op_b)); break; } + case OpCode::Id::IADD3_C: + case OpCode::Id::IADD3_R: + case OpCode::Id::IADD3_IMM: { + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in IADD3 is not implemented"); + + Node op_c = GetRegister(instr.gpr39); + + const auto ApplyHeight = [&](IAdd3Height height, Node value) { + switch (height) { + case IAdd3Height::None: + return value; + case IAdd3Height::LowerHalfWord: + return Operation(OperationCode::IBitwiseAnd, NO_PRECISE, value, Immediate(0xffff)); + case IAdd3Height::UpperHalfWord: + return Operation(OperationCode::ILogicalShiftRight, NO_PRECISE, value, + Immediate(16)); + default: + UNIMPLEMENTED_MSG("Unhandled IADD3 height: {}", static_cast(height)); + return Immediate(0); + } + }; + + if (opcode->get().GetId() == OpCode::Id::IADD3_R) { + op_a = ApplyHeight(instr.iadd3.height_a, op_a); + op_b = ApplyHeight(instr.iadd3.height_b, op_b); + op_c = ApplyHeight(instr.iadd3.height_c, op_c); + } + + op_a = GetOperandAbsNegInteger(op_a, false, instr.iadd3.neg_a, true); + op_b = GetOperandAbsNegInteger(op_b, false, instr.iadd3.neg_b, true); + op_c = GetOperandAbsNegInteger(op_c, false, instr.iadd3.neg_c, true); + + const Node value = [&]() { + const Node add_ab = Operation(OperationCode::IAdd, NO_PRECISE, op_a, op_b); + if (opcode->get().GetId() != OpCode::Id::IADD3_R) { + return Operation(OperationCode::IAdd, NO_PRECISE, add_ab, op_c); + } + const Node shifted = [&]() { + switch (instr.iadd3.mode) { + case Tegra::Shader::IAdd3Mode::RightShift: + // TODO(tech4me): According to + // https://envytools.readthedocs.io/en/latest/hw/graph/maxwell/cuda/int.html?highlight=iadd3 + // The addition between op_a and op_b should be done in uint33, more + // investigation required + return Operation(OperationCode::ILogicalShiftRight, NO_PRECISE, add_ab, + Immediate(16)); + case Tegra::Shader::IAdd3Mode::LeftShift: + return Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, add_ab, + Immediate(16)); + default: + return add_ab; + } + }(); + return Operation(OperationCode::IAdd, NO_PRECISE, shifted, op_c); + }(); + + SetRegister(bb, instr.gpr0, value); + break; + } case OpCode::Id::ISCADD_C: case OpCode::Id::ISCADD_R: case OpCode::Id::ISCADD_IMM: { -- cgit v1.2.3