From c2b550987b2eed4ead610222d6912868480c85f2 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sun, 3 Jan 2021 18:11:01 -0300 Subject: renderer_vulkan: Rename Vulkan memory manager to memory allocator "Memory manager" collides with the guest GPU memory manager, and a memory allocator sounds closer to what the abstraction aims to be. --- src/video_core/renderer_vulkan/vk_staging_buffer_pool.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/video_core/renderer_vulkan/vk_staging_buffer_pool.h') diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h index 5234a95fa..05697e47c 100644 --- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h +++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h @@ -24,7 +24,7 @@ struct StagingBufferRef { class StagingBufferPool { public: - explicit StagingBufferPool(const Device& device, VKMemoryManager& memory_manager, + explicit StagingBufferPool(const Device& device, MemoryAllocator& memory_allocator, VKScheduler& scheduler); ~StagingBufferPool(); @@ -67,7 +67,7 @@ private: void ReleaseLevel(StagingBuffersCache& cache, size_t log2); const Device& device; - VKMemoryManager& memory_manager; + MemoryAllocator& memory_allocator; VKScheduler& scheduler; StagingBuffersCache host_staging_buffers; -- cgit v1.2.3