From 677a8b208d47d0d2397197ce74c7039a8ea79d20 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Fri, 4 Dec 2020 14:39:12 -0500 Subject: video_core: Resolve more variable shadowing scenarios Resolves variable shadowing scenarios up to the end of the OpenGL code to make it nicer to review. The rest will be resolved in a following commit. --- src/video_core/renderer_vulkan/vk_command_pool.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/renderer_vulkan/vk_command_pool.h') diff --git a/src/video_core/renderer_vulkan/vk_command_pool.h b/src/video_core/renderer_vulkan/vk_command_pool.h index b9cb3fb5d..33655eca4 100644 --- a/src/video_core/renderer_vulkan/vk_command_pool.h +++ b/src/video_core/renderer_vulkan/vk_command_pool.h @@ -17,7 +17,7 @@ class VKDevice; class CommandPool final : public ResourcePool { public: - explicit CommandPool(MasterSemaphore& master_semaphore, const VKDevice& device); + explicit CommandPool(MasterSemaphore& master_semaphore, const VKDevice& device_); ~CommandPool() override; void Allocate(size_t begin, size_t end) override; -- cgit v1.2.3