From 35c105a108d85465046b0f472ef5708b4a143266 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Thu, 28 Feb 2019 00:49:28 -0300 Subject: vk_buffer_cache: Implement a buffer cache This buffer cache is just like OpenGL's buffer cache with some minor style changes. It uses VKStreamBuffer. --- src/video_core/renderer_vulkan/vk_buffer_cache.h | 87 ++++++++++++++++++++++++ 1 file changed, 87 insertions(+) create mode 100644 src/video_core/renderer_vulkan/vk_buffer_cache.h (limited to 'src/video_core/renderer_vulkan/vk_buffer_cache.h') diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h new file mode 100644 index 000000000..6cbe21202 --- /dev/null +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h @@ -0,0 +1,87 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include + +#include "common/common_types.h" +#include "video_core/gpu.h" +#include "video_core/rasterizer_cache.h" +#include "video_core/renderer_vulkan/declarations.h" +#include "video_core/renderer_vulkan/vk_scheduler.h" + +namespace Tegra { +class MemoryManager; +} + +namespace Vulkan { + +class VKDevice; +class VKFence; +class VKMemoryManager; +class VKStreamBuffer; + +struct CachedBufferEntry final : public RasterizerCacheObject { + VAddr GetAddr() const override { + return addr; + } + + std::size_t GetSizeInBytes() const override { + return size; + } + + // We do not have to flush this cache as things in it are never modified by us. + void Flush() override {} + + VAddr addr; + std::size_t size; + u64 offset; + std::size_t alignment; +}; + +class VKBufferCache final : public RasterizerCache> { +public: + explicit VKBufferCache(Tegra::MemoryManager& tegra_memory_manager, VideoCore::RasterizerInterface& rasterizer, + const VKDevice& device, VKMemoryManager& memory_manager, + VKScheduler& scheduler, u64 size); + ~VKBufferCache(); + + /// Uploads data from a guest GPU address. Returns host's buffer offset where it's been + /// allocated. + u64 UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size, u64 alignment = 4, + bool cache = true); + + /// Uploads from a host memory. Returns host's buffer offset where it's been allocated. + u64 UploadHostMemory(const u8* raw_pointer, std::size_t size, u64 alignment = 4); + + /// Reserves memory to be used by host's CPU. Returns mapped address and offset. + std::tuple ReserveMemory(std::size_t size, u64 alignment = 4); + + /// Reserves a region of memory to be used in subsequent upload/reserve operations. + void Reserve(std::size_t max_size); + + /// Ensures that the set data is sent to the device. + [[nodiscard]] VKExecutionContext Send(VKExecutionContext exctx); + + /// Returns the buffer cache handle. + vk::Buffer GetBuffer() const { + return buffer_handle; + } + +private: + void AlignBuffer(std::size_t alignment); + + Tegra::MemoryManager& tegra_memory_manager; + + std::unique_ptr stream_buffer; + vk::Buffer buffer_handle; + + u8* buffer_ptr = nullptr; + u64 buffer_offset = 0; + u64 buffer_offset_base = 0; +}; + +} // namespace Vulkan -- cgit v1.2.3