From f5dfe68a942856d01e3c12209da2d8e77c32081d Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sun, 19 Jan 2020 21:05:10 -0300 Subject: vk_blit_screen: Initial implementation This abstraction takes care of presenting accelerated and non-accelerated or "framebuffer" images to the Vulkan swapchain. --- src/video_core/renderer_vulkan/vk_blit_screen.h | 118 ++++++++++++++++++++++++ 1 file changed, 118 insertions(+) create mode 100644 src/video_core/renderer_vulkan/vk_blit_screen.h (limited to 'src/video_core/renderer_vulkan/vk_blit_screen.h') diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.h b/src/video_core/renderer_vulkan/vk_blit_screen.h new file mode 100644 index 000000000..743bb0317 --- /dev/null +++ b/src/video_core/renderer_vulkan/vk_blit_screen.h @@ -0,0 +1,118 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include + +#include "video_core/renderer_vulkan/declarations.h" +#include "video_core/renderer_vulkan/vk_memory_manager.h" +#include "video_core/renderer_vulkan/vk_resource_manager.h" + +namespace Core { +class System; +} + +namespace Core::Frontend { +class EmuWindow; +} + +namespace Tegra { +struct FramebufferConfig; +} + +namespace VideoCore { +class RasterizerInterface; +} + +namespace Vulkan { + +struct ScreenInfo; +class RasterizerVulkan; +class VKDevice; +class VKFence; +class VKImage; +class VKScheduler; +class VKSwapchain; + +class VKBlitScreen final { +public: + explicit VKBlitScreen(Core::System& system, Core::Frontend::EmuWindow& render_window, + VideoCore::RasterizerInterface& rasterizer, const VKDevice& device, + VKResourceManager& resource_manager, VKMemoryManager& memory_manager, + VKSwapchain& swapchain, VKScheduler& scheduler, + const VKScreenInfo& screen_info); + ~VKBlitScreen(); + + void Recreate(); + + std::tuple Draw(const Tegra::FramebufferConfig& framebuffer, + bool use_accelerated); + +private: + struct BufferData; + + void CreateStaticResources(); + void CreateShaders(); + void CreateSemaphores(); + void CreateDescriptorPool(); + void CreateRenderPass(); + void CreateDescriptorSetLayout(); + void CreateDescriptorSets(); + void CreatePipelineLayout(); + void CreateGraphicsPipeline(); + void CreateSampler(); + + void CreateDynamicResources(); + void CreateFramebuffers(); + + void RefreshResources(const Tegra::FramebufferConfig& framebuffer); + void ReleaseRawImages(); + void CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer); + void CreateRawImages(const Tegra::FramebufferConfig& framebuffer); + + void UpdateDescriptorSet(u32 image_index, vk::ImageView image_view) const; + void SetUniformData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const; + void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const; + + u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const; + u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer, u32 image_index) const; + + Core::System& system; + Core::Frontend::EmuWindow& render_window; + VideoCore::RasterizerInterface& rasterizer; + const VKDevice& device; + VKResourceManager& resource_manager; + VKMemoryManager& memory_manager; + VKSwapchain& swapchain; + VKScheduler& scheduler; + const u32 image_count; + const VKScreenInfo& screen_info; + + UniqueShaderModule vertex_shader; + UniqueShaderModule fragment_shader; + UniqueDescriptorPool descriptor_pool; + UniqueDescriptorSetLayout descriptor_set_layout; + UniquePipelineLayout pipeline_layout; + UniquePipeline pipeline; + UniqueRenderPass renderpass; + std::vector framebuffers; + std::vector descriptor_sets; + UniqueSampler sampler; + + UniqueBuffer buffer; + VKMemoryCommit buffer_commit; + + std::vector> watches; + + std::vector semaphores; + std::vector> raw_images; + std::vector raw_buffer_commits; + u32 raw_width = 0; + u32 raw_height = 0; +}; + +} // namespace Vulkan -- cgit v1.2.3