From 0cb413c3d31b93ce347e997b9674c304094dab09 Mon Sep 17 00:00:00 2001 From: Liam Date: Fri, 26 Jan 2024 16:10:21 -0500 Subject: nvnflinger/gpu: implement applet capture --- src/video_core/renderer_opengl/gl_blit_screen.cpp | 4 +- src/video_core/renderer_opengl/gl_blit_screen.h | 2 +- src/video_core/renderer_opengl/present/layer.cpp | 15 ++-- src/video_core/renderer_opengl/present/layer.h | 2 +- .../renderer_opengl/present/window_adapt_pass.cpp | 4 +- .../renderer_opengl/present/window_adapt_pass.h | 2 +- src/video_core/renderer_opengl/renderer_opengl.cpp | 85 +++++++++++++++++++--- src/video_core/renderer_opengl/renderer_opengl.h | 9 +++ 8 files changed, 100 insertions(+), 23 deletions(-) (limited to 'src/video_core/renderer_opengl') diff --git a/src/video_core/renderer_opengl/gl_blit_screen.cpp b/src/video_core/renderer_opengl/gl_blit_screen.cpp index 6ba8b214b..0282905ee 100644 --- a/src/video_core/renderer_opengl/gl_blit_screen.cpp +++ b/src/video_core/renderer_opengl/gl_blit_screen.cpp @@ -20,7 +20,7 @@ BlitScreen::BlitScreen(RasterizerOpenGL& rasterizer_, BlitScreen::~BlitScreen() = default; void BlitScreen::DrawScreen(std::span framebuffers, - const Layout::FramebufferLayout& layout) { + const Layout::FramebufferLayout& layout, bool invert_y) { // TODO: Signal state tracker about these changes state_tracker.NotifyScreenDrawVertexArray(); state_tracker.NotifyPolygonModes(); @@ -60,7 +60,7 @@ void BlitScreen::DrawScreen(std::span framebuffe } CreateWindowAdapt(); - window_adapt->DrawToFramebuffer(program_manager, layers, framebuffers, layout); + window_adapt->DrawToFramebuffer(program_manager, layers, framebuffers, layout, invert_y); // TODO // program_manager.RestoreGuestPipeline(); diff --git a/src/video_core/renderer_opengl/gl_blit_screen.h b/src/video_core/renderer_opengl/gl_blit_screen.h index 0c3d838f1..4e261d333 100644 --- a/src/video_core/renderer_opengl/gl_blit_screen.h +++ b/src/video_core/renderer_opengl/gl_blit_screen.h @@ -51,7 +51,7 @@ public: /// Draws the emulated screens to the emulator window. void DrawScreen(std::span framebuffers, - const Layout::FramebufferLayout& layout); + const Layout::FramebufferLayout& layout, bool invert_y); private: void CreateWindowAdapt(); diff --git a/src/video_core/renderer_opengl/present/layer.cpp b/src/video_core/renderer_opengl/present/layer.cpp index e3fffaa06..3e4377db4 100644 --- a/src/video_core/renderer_opengl/present/layer.cpp +++ b/src/video_core/renderer_opengl/present/layer.cpp @@ -34,7 +34,7 @@ GLuint Layer::ConfigureDraw(std::array& out_matrix, std::array& out_vertices, ProgramManager& program_manager, const Tegra::FramebufferConfig& framebuffer, - const Layout::FramebufferLayout& layout) { + const Layout::FramebufferLayout& layout, bool invert_y) { FramebufferTextureInfo info = PrepareRenderTarget(framebuffer); auto crop = Tegra::NormalizeCrop(framebuffer, info.width, info.height); GLuint texture = info.display_texture; @@ -83,10 +83,15 @@ GLuint Layer::ConfigureDraw(std::array& out_matrix, const auto w = screen.GetWidth(); const auto h = screen.GetHeight(); - out_vertices[0] = ScreenRectVertex(x, y, crop.left, crop.top); - out_vertices[1] = ScreenRectVertex(x + w, y, crop.right, crop.top); - out_vertices[2] = ScreenRectVertex(x, y + h, crop.left, crop.bottom); - out_vertices[3] = ScreenRectVertex(x + w, y + h, crop.right, crop.bottom); + const auto left = crop.left; + const auto right = crop.right; + const auto top = invert_y ? crop.bottom : crop.top; + const auto bottom = invert_y ? crop.top : crop.bottom; + + out_vertices[0] = ScreenRectVertex(x, y, left, top); + out_vertices[1] = ScreenRectVertex(x + w, y, right, top); + out_vertices[2] = ScreenRectVertex(x, y + h, left, bottom); + out_vertices[3] = ScreenRectVertex(x + w, y + h, right, bottom); return texture; } diff --git a/src/video_core/renderer_opengl/present/layer.h b/src/video_core/renderer_opengl/present/layer.h index ef1055abf..77bb97f4f 100644 --- a/src/video_core/renderer_opengl/present/layer.h +++ b/src/video_core/renderer_opengl/present/layer.h @@ -51,7 +51,7 @@ public: std::array& out_vertices, ProgramManager& program_manager, const Tegra::FramebufferConfig& framebuffer, - const Layout::FramebufferLayout& layout); + const Layout::FramebufferLayout& layout, bool invert_y); private: /// Loads framebuffer from emulated memory into the active OpenGL texture. diff --git a/src/video_core/renderer_opengl/present/window_adapt_pass.cpp b/src/video_core/renderer_opengl/present/window_adapt_pass.cpp index 0328abd70..d8b6a11cb 100644 --- a/src/video_core/renderer_opengl/present/window_adapt_pass.cpp +++ b/src/video_core/renderer_opengl/present/window_adapt_pass.cpp @@ -37,7 +37,7 @@ WindowAdaptPass::~WindowAdaptPass() = default; void WindowAdaptPass::DrawToFramebuffer(ProgramManager& program_manager, std::list& layers, std::span framebuffers, - const Layout::FramebufferLayout& layout) { + const Layout::FramebufferLayout& layout, bool invert_y) { GLint old_read_fb; GLint old_draw_fb; glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &old_read_fb); @@ -51,7 +51,7 @@ void WindowAdaptPass::DrawToFramebuffer(ProgramManager& program_manager, std::li auto layer_it = layers.begin(); for (size_t i = 0; i < layer_count; i++) { textures[i] = layer_it->ConfigureDraw(matrices[i], vertices[i], program_manager, - framebuffers[i], layout); + framebuffers[i], layout, invert_y); layer_it++; } diff --git a/src/video_core/renderer_opengl/present/window_adapt_pass.h b/src/video_core/renderer_opengl/present/window_adapt_pass.h index 00975a9c6..0a8bcef2f 100644 --- a/src/video_core/renderer_opengl/present/window_adapt_pass.h +++ b/src/video_core/renderer_opengl/present/window_adapt_pass.h @@ -31,7 +31,7 @@ public: void DrawToFramebuffer(ProgramManager& program_manager, std::list& layers, std::span framebuffers, - const Layout::FramebufferLayout& layout); + const Layout::FramebufferLayout& layout, bool invert_y); private: const Device& device; diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index e33a32592..a1a8491e5 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -16,6 +16,7 @@ #include "core/core_timing.h" #include "core/frontend/emu_window.h" #include "core/telemetry_session.h" +#include "video_core/capture.h" #include "video_core/renderer_opengl/gl_blit_screen.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_shader_manager.h" @@ -121,6 +122,13 @@ RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_, } blit_screen = std::make_unique(rasterizer, device_memory, state_tracker, program_manager, device); + blit_applet = std::make_unique(rasterizer, device_memory, state_tracker, + program_manager, device); + capture_framebuffer.Create(); + capture_renderbuffer.Create(); + glBindRenderbuffer(GL_RENDERBUFFER, capture_renderbuffer.handle); + glRenderbufferStorage(GL_RENDERBUFFER, GL_SRGB8, VideoCore::Capture::LinearWidth, + VideoCore::Capture::LinearHeight); } RendererOpenGL::~RendererOpenGL() = default; @@ -130,10 +138,11 @@ void RendererOpenGL::Composite(std::span framebu return; } + RenderAppletCaptureLayer(framebuffers); RenderScreenshot(framebuffers); state_tracker.BindFramebuffer(0); - blit_screen->DrawScreen(framebuffers, emu_window.GetFramebufferLayout()); + blit_screen->DrawScreen(framebuffers, emu_window.GetFramebufferLayout(), false); ++m_current_frame; @@ -159,11 +168,8 @@ void RendererOpenGL::AddTelemetryFields() { telemetry_session.AddField(user_system, "GPU_OpenGL_Version", std::string(gl_version)); } -void RendererOpenGL::RenderScreenshot(std::span framebuffers) { - if (!renderer_settings.screenshot_requested) { - return; - } - +void RendererOpenGL::RenderToBuffer(std::span framebuffers, + const Layout::FramebufferLayout& layout, void* dst) { GLint old_read_fb; GLint old_draw_fb; glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &old_read_fb); @@ -173,29 +179,86 @@ void RendererOpenGL::RenderScreenshot(std::span screenshot_framebuffer.Create(); glBindFramebuffer(GL_FRAMEBUFFER, screenshot_framebuffer.handle); - const Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout}; - GLuint renderbuffer; glGenRenderbuffers(1, &renderbuffer); glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer); glRenderbufferStorage(GL_RENDERBUFFER, GL_SRGB8, layout.width, layout.height); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer); - blit_screen->DrawScreen(framebuffers, layout); + blit_screen->DrawScreen(framebuffers, layout, false); glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); glPixelStorei(GL_PACK_ROW_LENGTH, 0); - glReadPixels(0, 0, layout.width, layout.height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, - renderer_settings.screenshot_bits); + glReadPixels(0, 0, layout.width, layout.height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, dst); screenshot_framebuffer.Release(); glDeleteRenderbuffers(1, &renderbuffer); glBindFramebuffer(GL_READ_FRAMEBUFFER, old_read_fb); glBindFramebuffer(GL_DRAW_FRAMEBUFFER, old_draw_fb); +} + +void RendererOpenGL::RenderScreenshot(std::span framebuffers) { + if (!renderer_settings.screenshot_requested) { + return; + } + + RenderToBuffer(framebuffers, renderer_settings.screenshot_framebuffer_layout, + renderer_settings.screenshot_bits); renderer_settings.screenshot_complete_callback(true); renderer_settings.screenshot_requested = false; } +void RendererOpenGL::RenderAppletCaptureLayer( + std::span framebuffers) { + GLint old_read_fb; + GLint old_draw_fb; + glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &old_read_fb); + glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &old_draw_fb); + + glBindFramebuffer(GL_FRAMEBUFFER, capture_framebuffer.handle); + glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, + capture_renderbuffer.handle); + + blit_applet->DrawScreen(framebuffers, VideoCore::Capture::Layout, true); + + glBindFramebuffer(GL_READ_FRAMEBUFFER, old_read_fb); + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, old_draw_fb); +} + +std::vector RendererOpenGL::GetAppletCaptureBuffer() { + using namespace VideoCore::Capture; + + std::vector linear(TiledSize); + std::vector out(TiledSize); + + GLint old_read_fb; + GLint old_draw_fb; + GLint old_pixel_pack_buffer; + GLint old_pack_row_length; + glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &old_read_fb); + glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &old_draw_fb); + glGetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &old_pixel_pack_buffer); + glGetIntegerv(GL_PACK_ROW_LENGTH, &old_pack_row_length); + + glBindFramebuffer(GL_FRAMEBUFFER, capture_framebuffer.handle); + glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, + capture_renderbuffer.handle); + glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); + glPixelStorei(GL_PACK_ROW_LENGTH, 0); + glReadPixels(0, 0, LinearWidth, LinearHeight, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, + linear.data()); + + glBindFramebuffer(GL_READ_FRAMEBUFFER, old_read_fb); + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, old_draw_fb); + glBindBuffer(GL_PIXEL_PACK_BUFFER, old_pixel_pack_buffer); + glPixelStorei(GL_PACK_ROW_LENGTH, old_pack_row_length); + + Tegra::Texture::SwizzleTexture(out, linear, BytesPerPixel, LinearWidth, LinearHeight, + LinearDepth, BlockHeight, BlockDepth); + + return out; +} + } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index c4625c96e..60d6a1477 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h @@ -42,6 +42,8 @@ public: void Composite(std::span framebuffers) override; + std::vector GetAppletCaptureBuffer() override; + VideoCore::RasterizerInterface* ReadRasterizer() override { return &rasterizer; } @@ -52,7 +54,11 @@ public: private: void AddTelemetryFields(); + + void RenderToBuffer(std::span framebuffers, + const Layout::FramebufferLayout& layout, void* dst); void RenderScreenshot(std::span framebuffers); + void RenderAppletCaptureLayer(std::span framebuffers); Core::TelemetrySession& telemetry_session; Core::Frontend::EmuWindow& emu_window; @@ -64,8 +70,11 @@ private: ProgramManager program_manager; RasterizerOpenGL rasterizer; OGLFramebuffer screenshot_framebuffer; + OGLFramebuffer capture_framebuffer; + OGLRenderbuffer capture_renderbuffer; std::unique_ptr blit_screen; + std::unique_ptr blit_applet; }; } // namespace OpenGL -- cgit v1.2.3