From 08b8fcbe6ddd3305c7e422e5a64c3112af5bbeb9 Mon Sep 17 00:00:00 2001 From: bunnei Date: Sun, 29 Apr 2018 13:50:52 -0400 Subject: gl_shader_decompiler: Implement MOV_R. --- src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/video_core/renderer_opengl') diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 6d5b7a99c..539aa87f9 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -664,7 +664,8 @@ private: } switch (opcode->GetId()) { - case OpCode::Id::MOV_C: { + case OpCode::Id::MOV_C: + case OpCode::Id::MOV_R: { regs.SetRegisterToFloat(instr.gpr0, 0, op_b, 1, 1); break; } -- cgit v1.2.3