From 90febaf717341bf592ba1b062b531d0e189d50e9 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sat, 2 Mar 2019 15:08:11 -0500 Subject: video_core/renderer_opengl: Replace direct usage of global system object accessors We already pass a reference to the system object to the constructor of the renderer, so we can just use that instead of using the global accessor functions. --- src/video_core/renderer_opengl/renderer_opengl.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/video_core/renderer_opengl/renderer_opengl.h') diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index c168fa89e..6cbf9d2cb 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h @@ -60,6 +60,7 @@ public: private: void InitOpenGLObjects(); + void AddTelemetryFields(); void CreateRasterizer(); void ConfigureFramebufferTexture(TextureInfo& texture, -- cgit v1.2.3