From 8fe118bcaa2d0e875b7bc2169710c0238e23b32e Mon Sep 17 00:00:00 2001 From: bunnei Date: Sun, 12 Aug 2018 23:07:44 -0400 Subject: maxwell_to_gl: Implement PrimitiveTopology::LineStrip. - Used by Breath of the Wild. --- src/video_core/renderer_opengl/maxwell_to_gl.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/video_core/renderer_opengl/maxwell_to_gl.h') diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index 5afd20dbe..679e5ceb2 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -91,6 +91,8 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) { switch (topology) { case Maxwell::PrimitiveTopology::Points: return GL_POINTS; + case Maxwell::PrimitiveTopology::LineStrip: + return GL_LINE_STRIP; case Maxwell::PrimitiveTopology::Triangles: return GL_TRIANGLES; case Maxwell::PrimitiveTopology::TriangleStrip: -- cgit v1.2.3