From bae4e6c2f550810ffd5da10fa5db9e7820dbc77a Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sun, 23 Aug 2020 23:36:30 -0400 Subject: gl_texture_cache: Take std::string by reference in DecorateViewName() LabelGLObject takes a string_view, so we don't need to make copies of the std::string. --- src/video_core/renderer_opengl/gl_texture_cache.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/renderer_opengl/gl_texture_cache.h') diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h index bfc4ddf5d..de8f18489 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.h +++ b/src/video_core/renderer_opengl/gl_texture_cache.h @@ -90,7 +90,7 @@ public: Tegra::Texture::SwizzleSource z_source, Tegra::Texture::SwizzleSource w_source); - void DecorateViewName(GPUVAddr gpu_addr, std::string prefix); + void DecorateViewName(GPUVAddr gpu_addr, const std::string& prefix); void MarkAsModified(u64 tick) { surface.MarkAsModified(true, tick); -- cgit v1.2.3