From 642c14f0c7ee71f1f4daa50cee84ec9143697af6 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sat, 27 May 2023 21:46:15 -0400 Subject: OpenGL: Make use of persistent buffer maps in buffer cache downloads Persistent buffer maps were already used by the texture cache, this extends their usage for the buffer cache. In my testing, using the memory maps for uploads was slower than the existing "ImmediateUpload" path, so the memory map usage is limited to downloads for the time being. --- src/video_core/renderer_opengl/gl_texture_cache.h | 47 ++++++----------------- 1 file changed, 11 insertions(+), 36 deletions(-) (limited to 'src/video_core/renderer_opengl/gl_texture_cache.h') diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h index 3e9b3302b..1148b73d7 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.h +++ b/src/video_core/renderer_opengl/gl_texture_cache.h @@ -11,6 +11,7 @@ #include "shader_recompiler/shader_info.h" #include "video_core/renderer_opengl/gl_device.h" #include "video_core/renderer_opengl/gl_resource_manager.h" +#include "video_core/renderer_opengl/gl_staging_buffer_pool.h" #include "video_core/renderer_opengl/util_shaders.h" #include "video_core/texture_cache/image_view_base.h" #include "video_core/texture_cache/texture_cache_base.h" @@ -37,15 +38,6 @@ using VideoCommon::Region2D; using VideoCommon::RenderTargets; using VideoCommon::SlotVector; -struct ImageBufferMap { - ~ImageBufferMap(); - - std::span mapped_span; - size_t offset = 0; - OGLSync* sync; - GLuint buffer; -}; - struct FormatProperties { GLenum compatibility_class; bool compatibility_by_size; @@ -74,14 +66,15 @@ class TextureCacheRuntime { public: explicit TextureCacheRuntime(const Device& device, ProgramManager& program_manager, - StateTracker& state_tracker); + StateTracker& state_tracker, + StagingBufferPool& staging_buffer_pool); ~TextureCacheRuntime(); void Finish(); - ImageBufferMap UploadStagingBuffer(size_t size); + StagingBufferMap UploadStagingBuffer(size_t size); - ImageBufferMap DownloadStagingBuffer(size_t size); + StagingBufferMap DownloadStagingBuffer(size_t size); u64 GetDeviceLocalMemory() const { return device_access_memory; @@ -120,7 +113,7 @@ public: const Region2D& src_region, Tegra::Engines::Fermi2D::Filter filter, Tegra::Engines::Fermi2D::Operation operation); - void AccelerateImageUpload(Image& image, const ImageBufferMap& map, + void AccelerateImageUpload(Image& image, const StagingBufferMap& map, std::span swizzles); void InsertUploadMemoryBarrier(); @@ -149,35 +142,16 @@ public: } private: - struct StagingBuffers { - explicit StagingBuffers(GLenum storage_flags_, GLenum map_flags_); - ~StagingBuffers(); - - ImageBufferMap RequestMap(size_t requested_size, bool insert_fence); - - size_t RequestBuffer(size_t requested_size); - - std::optional FindBuffer(size_t requested_size); - - std::vector syncs; - std::vector buffers; - std::vector maps; - std::vector sizes; - GLenum storage_flags; - GLenum map_flags; - }; - const Device& device; StateTracker& state_tracker; + StagingBufferPool& staging_buffer_pool; + UtilShaders util_shaders; FormatConversionPass format_conversion_pass; std::array, 3> format_properties; bool has_broken_texture_view_formats = false; - StagingBuffers upload_buffers{GL_MAP_WRITE_BIT, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT}; - StagingBuffers download_buffers{GL_MAP_READ_BIT | GL_CLIENT_STORAGE_BIT, GL_MAP_READ_BIT}; - OGLTexture null_image_1d_array; OGLTexture null_image_cube_array; OGLTexture null_image_3d; @@ -213,7 +187,7 @@ public: void UploadMemory(GLuint buffer_handle, size_t buffer_offset, std::span copies); - void UploadMemory(const ImageBufferMap& map, + void UploadMemory(const StagingBufferMap& map, std::span copies); void DownloadMemory(GLuint buffer_handle, size_t buffer_offset, @@ -222,7 +196,8 @@ public: void DownloadMemory(std::span buffer_handle, std::span buffer_offset, std::span copies); - void DownloadMemory(ImageBufferMap& map, std::span copies); + void DownloadMemory(StagingBufferMap& map, + std::span copies); GLuint StorageHandle() noexcept; -- cgit v1.2.3