From 7909860d16118f3db5006ccd379c1dae27eb5a1b Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Thu, 30 Apr 2020 12:17:02 -0400 Subject: texture: Implement R8G8UI - Used by The Walking Dead: The Final Season --- src/video_core/renderer_opengl/gl_texture_cache.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/video_core/renderer_opengl/gl_texture_cache.cpp') diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 2729d1265..94fbd2a22 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -83,6 +83,7 @@ constexpr std::array tex_format {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, // RGBA8_SRGB {GL_RG8, GL_RG, GL_UNSIGNED_BYTE}, // RG8U {GL_RG8_SNORM, GL_RG, GL_BYTE}, // RG8S + {GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_INT}, // RG8UI {GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT}, // RG32UI {GL_RGB16F, GL_RGBA, GL_HALF_FLOAT}, // RGBX16F {GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT}, // R32UI -- cgit v1.2.3