From 3dd76432141a5cbc97bed15788984b37e44aa4a5 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Thu, 13 Jun 2019 10:39:45 -0400 Subject: texture_cache: Use siblings textures on Rebuild and fix possible error on blitting --- src/video_core/renderer_opengl/gl_texture_cache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/renderer_opengl/gl_texture_cache.cpp') diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 7c1d14138..d30d04cd5 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -522,7 +522,7 @@ void TextureCacheOpenGL::ImageBlit(View& src_view, View& dst_view, glBlitFramebuffer(src_rect.left, src_rect.top, src_rect.right, src_rect.bottom, dst_rect.left, dst_rect.top, dst_rect.right, dst_rect.bottom, buffers, - is_linear ? GL_LINEAR : GL_NEAREST); + is_linear && (buffers == GL_COLOR_BUFFER_BIT) ? GL_LINEAR : GL_NEAREST); } void TextureCacheOpenGL::BufferCopy(Surface& src_surface, Surface& dst_surface) { -- cgit v1.2.3