From fec32fed18bd4210f00150018a05ab010091e573 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Sun, 14 Jul 2019 08:14:27 -0400 Subject: GL_Rasterizer: Rework RenderTarget/DepthBuffer clearing --- src/video_core/renderer_opengl/gl_rasterizer.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.h') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 1f6ce4b81..ef34d3f54 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -108,6 +108,9 @@ private: OpenGLState& current_state, bool using_color_fb = true, bool using_depth_fb = true, bool preserve_contents = true, std::optional single_color_target = {}); + void ConfigureClearFramebuffer(OpenGLState& current_state, bool using_color_fb, + bool using_depth_fb, bool using_stencil_fb); + /// Configures the current constbuffers to use for the draw command. void SetupDrawConstBuffers(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, const Shader& shader); @@ -227,6 +230,8 @@ private: enum class AccelDraw { Disabled, Arrays, Indexed }; AccelDraw accelerate_draw = AccelDraw::Disabled; + OGLFramebuffer clear_framebuffer; + using CachedPageMap = boost::icl::interval_map; CachedPageMap cached_pages; }; -- cgit v1.2.3