From c17655ce7465815bb69adf22c2d12f02a93d7d5c Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Wed, 18 Sep 2019 07:51:05 -0400 Subject: Rasterizer: Refactor draw calls, remove deadcode and clean up. --- src/video_core/renderer_opengl/gl_rasterizer.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.h') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 63a914ff9..b4e21b9de 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -138,6 +138,7 @@ private: void SetupGlobalMemory(const GLShader::GlobalMemoryEntry& entry, GPUVAddr gpu_addr, std::size_t size); + /// Syncs all the state, shaders, render targets and textures setting before a draw call. void DrawPrelude(); /// Configures the current textures to use for the draw command. Returns shaders texture buffer @@ -254,8 +255,6 @@ private: GLintptr SetupIndexBuffer(); - DrawParameters SetupDraw(GLintptr index_buffer_offset); - GLintptr index_buffer_offset; void SetupShaders(GLenum primitive_mode); -- cgit v1.2.3