From 9531a2928369bcc094c28b77408811d47c46c7f2 Mon Sep 17 00:00:00 2001 From: Subv Date: Sat, 21 Apr 2018 19:19:33 -0500 Subject: GPU: Support multiple enabled vertex arrays. The vertex arrays will be copied to the stream buffer one after the other, and the attributes will be set using the ARB_vertex_attrib_binding extension. yuzu now thus requires OpenGL 4.3 or the ARB_vertex_attrib_binding extension. --- src/video_core/renderer_opengl/gl_rasterizer.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.h') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 03e02b52a..544714b95 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -148,13 +148,13 @@ private: static constexpr size_t STREAM_BUFFER_SIZE = 4 * 1024 * 1024; std::unique_ptr stream_buffer; - GLsizeiptr vs_input_size; + size_t CalculateVertexArraysSize() const; - void SetupVertexArray(u8* array_ptr, GLintptr buffer_offset); + std::pair SetupVertexArrays(u8* array_ptr, GLintptr buffer_offset); std::array uniform_buffers; - void SetupShaders(u8* buffer_ptr, GLintptr buffer_offset, size_t ptr_pos); + void SetupShaders(u8* buffer_ptr, GLintptr buffer_offset); enum class AccelDraw { Disabled, Arrays, Indexed }; AccelDraw accelerate_draw; -- cgit v1.2.3