From 0f23359a44d9258efa0c0cd50243cd0efaf80235 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 13 Nov 2019 00:27:12 -0300 Subject: gl_rasterizer: Bind graphics images to draw commands Images were not being bound to draw invocations because these would require a cache invalidation. --- src/video_core/renderer_opengl/gl_rasterizer.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.h') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 0e0819d59..267ed7803 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -118,6 +118,10 @@ private: void SetupTexture(u32 binding, const Tegra::Texture::FullTextureInfo& texture, const GLShader::SamplerEntry& entry); + /// Configures images in a graphics shader. + void SetupDrawImages(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, const Shader& shader, + BaseBindings base_bindings); + /// Configures images in a compute shader. void SetupComputeImages(const Shader& shader); -- cgit v1.2.3