From 1f345ebe3a5501b50f26f0c5c21cac5d55dd79c1 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Mon, 17 Feb 2020 20:19:26 -0400 Subject: GPU: Implement a Fence Manager. --- src/video_core/renderer_opengl/gl_fence_manager.h | 47 +++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 src/video_core/renderer_opengl/gl_fence_manager.h (limited to 'src/video_core/renderer_opengl/gl_fence_manager.h') diff --git a/src/video_core/renderer_opengl/gl_fence_manager.h b/src/video_core/renderer_opengl/gl_fence_manager.h new file mode 100644 index 000000000..3cfa8b1d0 --- /dev/null +++ b/src/video_core/renderer_opengl/gl_fence_manager.h @@ -0,0 +1,47 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include + +#include "common/common_types.h" +#include "video_core/fence_manager.h" +#include "video_core/renderer_opengl/gl_resource_manager.h" +#include "video_core/renderer_opengl/gl_texture_cache.h" + +namespace OpenGL { + +class GLInnerFence : public VideoCommon::FenceBase { +public: + GLInnerFence(GPUVAddr address, u32 payload); + ~GLInnerFence(); + + void Queue(); + + bool IsSignaled() const; + + void Wait(); + +private: + OGLSync sync_object; +}; + +using Fence = std::shared_ptr; +using GenericFenceManager = VideoCommon::FenceManager; + +class FenceManagerOpenGL final : public GenericFenceManager { +public: + FenceManagerOpenGL(Core::System& system, VideoCore::RasterizerInterface& rasterizer, + TextureCacheOpenGL& texture_cache); + +protected: + Fence CreateFence(GPUVAddr addr, u32 value) override; + void QueueFence(Fence& fence) override; + bool IsFenceSignaled(Fence& fence) override; + void WaitFence(Fence& fence) override; +}; + +} // namespace OpenGL -- cgit v1.2.3