From 8a3427a4c857aa08e365d1776d1f0d9f32639c9c Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Thu, 24 Jun 2021 17:40:24 -0300 Subject: glasm: Add passthrough geometry shader support --- src/video_core/renderer_opengl/gl_device.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/video_core/renderer_opengl/gl_device.h') diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index ad7b01b06..45ddf5e01 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -120,6 +120,10 @@ public: return has_depth_buffer_float; } + bool HasGeometryShaderPassthrough() const { + return has_geometry_shader_passthrough; + } + bool HasNvGpuShader5() const { return has_nv_gpu_shader_5; } @@ -174,6 +178,7 @@ private: bool use_asynchronous_shaders{}; bool use_driver_cache{}; bool has_depth_buffer_float{}; + bool has_geometry_shader_passthrough{}; bool has_nv_gpu_shader_5{}; bool has_shader_int64{}; bool has_amd_shader_half_float{}; -- cgit v1.2.3