From 7ac99bb127fe6c09794b7e7ebe4d1c518817f40a Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Mon, 26 Jul 2021 01:52:33 -0400 Subject: renderers: Add explicit invert_y bool to screenshot callback OpenGL and Vulkan images render in different coordinate systems. This allows us to specify the coordinate system of the screenshot within each renderer --- src/video_core/renderer_base.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/video_core/renderer_base.h') diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h index 22b80c328..bb204454e 100644 --- a/src/video_core/renderer_base.h +++ b/src/video_core/renderer_base.h @@ -24,7 +24,7 @@ struct RendererSettings { // Screenshot std::atomic screenshot_requested{false}; void* screenshot_bits{}; - std::function screenshot_complete_callback; + std::function screenshot_complete_callback; Layout::FramebufferLayout screenshot_framebuffer_layout; }; @@ -80,7 +80,7 @@ public: void RefreshBaseSettings(); /// Request a screenshot of the next frame - void RequestScreenshot(void* data, std::function callback, + void RequestScreenshot(void* data, std::function callback, const Layout::FramebufferLayout& layout); protected: -- cgit v1.2.3