From eb7324743372d3b94db9a915a5508d8293d45ecb Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Mon, 21 Jan 2019 16:38:23 -0300 Subject: gl_shader_cache: Link loading screen with disk shader cache load --- src/video_core/rasterizer_interface.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/video_core/rasterizer_interface.h') diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index bb4bc0e36..77da135a0 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -4,6 +4,7 @@ #pragma once +#include #include #include "common/common_types.h" #include "video_core/engines/fermi_2d.h" @@ -63,6 +64,7 @@ public: virtual void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) {} /// Initialize disk cached resources for the game being emulated - virtual void LoadDiskResources() {} + virtual void LoadDiskResources(const std::atomic_bool& stop_loading = false, + const DiskResourceLoadCallback& callback = {}) {} }; } // namespace VideoCore -- cgit v1.2.3