From d86f9cd70910d4b96ec301e7d532b11d18a290a4 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Tue, 7 May 2019 17:30:36 -0400 Subject: Change texture_cache chaching from GPUAddr to CacheAddr This also reverses the changes to make invalidation and flushing through the GPU address. --- src/video_core/memory_manager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/memory_manager.cpp') diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index 74a1441e3..5d8d126c1 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -69,7 +69,7 @@ GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) { const u64 aligned_size{Common::AlignUp(size, page_size)}; const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))}; - rasterizer.FlushAndInvalidateRegionEx(gpu_addr, cache_addr, aligned_size); + rasterizer.FlushAndInvalidateRegion(cache_addr, aligned_size); UnmapRange(gpu_addr, aligned_size); return gpu_addr; -- cgit v1.2.3