From 781ab8407b50d303197ab6fb888ed35ecbcce23a Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 1 Apr 2019 12:29:59 -0400 Subject: general: Use deducation guides for std::lock_guard and std::unique_lock Since C++17, the introduction of deduction guides for locking facilities means that we no longer need to hardcode the mutex type into the locks themselves, making it easier to switch mutex types, should it ever be necessary in the future. --- src/video_core/gpu_thread.h | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/video_core/gpu_thread.h') diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index 6ab7142f8..70acb2e79 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -95,13 +95,13 @@ struct SynchState final { std::condition_variable frames_condition; void IncrementFramesCounter() { - std::lock_guard lock{frames_mutex}; + std::lock_guard lock{frames_mutex}; ++queued_frame_count; } void DecrementFramesCounter() { { - std::lock_guard lock{frames_mutex}; + std::lock_guard lock{frames_mutex}; --queued_frame_count; if (queued_frame_count) { @@ -113,7 +113,7 @@ struct SynchState final { void WaitForFrames() { { - std::lock_guard lock{frames_mutex}; + std::lock_guard lock{frames_mutex}; if (!queued_frame_count) { return; } @@ -121,14 +121,14 @@ struct SynchState final { // Wait for the GPU to be idle (all commands to be executed) { - std::unique_lock lock{frames_mutex}; + std::unique_lock lock{frames_mutex}; frames_condition.wait(lock, [this] { return !queued_frame_count; }); } } void SignalCommands() { { - std::unique_lock lock{commands_mutex}; + std::unique_lock lock{commands_mutex}; if (queue.Empty()) { return; } @@ -138,7 +138,7 @@ struct SynchState final { } void WaitForCommands() { - std::unique_lock lock{commands_mutex}; + std::unique_lock lock{commands_mutex}; commands_condition.wait(lock, [this] { return !queue.Empty(); }); } -- cgit v1.2.3