From c8a48aacc0a2bfe87de74e0aa7842f5d1aec1558 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Mon, 18 Nov 2019 18:35:21 -0300 Subject: video_core: Unify ProgramType and ShaderStage into ShaderType --- .../engines/const_buffer_engine_interface.h | 10 +------ src/video_core/engines/kepler_compute.cpp | 1 + src/video_core/engines/kepler_compute.h | 1 + src/video_core/engines/maxwell_3d.cpp | 33 +++++++++++----------- src/video_core/engines/maxwell_3d.h | 13 ++------- src/video_core/engines/shader_type.h | 20 +++++++++++++ 6 files changed, 43 insertions(+), 35 deletions(-) create mode 100644 src/video_core/engines/shader_type.h (limited to 'src/video_core/engines') diff --git a/src/video_core/engines/const_buffer_engine_interface.h b/src/video_core/engines/const_buffer_engine_interface.h index ac27b6cbe..44b8b8d22 100644 --- a/src/video_core/engines/const_buffer_engine_interface.h +++ b/src/video_core/engines/const_buffer_engine_interface.h @@ -8,19 +8,11 @@ #include "common/bit_field.h" #include "common/common_types.h" #include "video_core/engines/shader_bytecode.h" +#include "video_core/engines/shader_type.h" #include "video_core/textures/texture.h" namespace Tegra::Engines { -enum class ShaderType : u32 { - Vertex = 0, - TesselationControl = 1, - TesselationEval = 2, - Geometry = 3, - Fragment = 4, - Compute = 5, -}; - struct SamplerDescriptor { union { BitField<0, 20, Tegra::Shader::TextureType> texture_type; diff --git a/src/video_core/engines/kepler_compute.cpp b/src/video_core/engines/kepler_compute.cpp index 3a39aeabe..110406f2f 100644 --- a/src/video_core/engines/kepler_compute.cpp +++ b/src/video_core/engines/kepler_compute.cpp @@ -8,6 +8,7 @@ #include "core/core.h" #include "video_core/engines/kepler_compute.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/engines/shader_type.h" #include "video_core/memory_manager.h" #include "video_core/rasterizer_interface.h" #include "video_core/renderer_base.h" diff --git a/src/video_core/engines/kepler_compute.h b/src/video_core/engines/kepler_compute.h index c526287b7..4ef3e0613 100644 --- a/src/video_core/engines/kepler_compute.h +++ b/src/video_core/engines/kepler_compute.h @@ -12,6 +12,7 @@ #include "common/common_types.h" #include "video_core/engines/const_buffer_engine_interface.h" #include "video_core/engines/engine_upload.h" +#include "video_core/engines/shader_type.h" #include "video_core/gpu.h" #include "video_core/textures/texture.h" diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index a44c09003..15a7a9d6a 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -9,6 +9,7 @@ #include "core/core_timing.h" #include "video_core/debug_utils/debug_utils.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/engines/shader_type.h" #include "video_core/memory_manager.h" #include "video_core/rasterizer_interface.h" #include "video_core/textures/texture.h" @@ -368,24 +369,24 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) { StartCBData(method); break; } - case MAXWELL3D_REG_INDEX(cb_bind[0].raw_config): { - ProcessCBBind(Regs::ShaderStage::Vertex); + case MAXWELL3D_REG_INDEX(cb_bind[0]): { + ProcessCBBind(0); break; } - case MAXWELL3D_REG_INDEX(cb_bind[1].raw_config): { - ProcessCBBind(Regs::ShaderStage::TesselationControl); + case MAXWELL3D_REG_INDEX(cb_bind[1]): { + ProcessCBBind(1); break; } - case MAXWELL3D_REG_INDEX(cb_bind[2].raw_config): { - ProcessCBBind(Regs::ShaderStage::TesselationEval); + case MAXWELL3D_REG_INDEX(cb_bind[2]): { + ProcessCBBind(2); break; } - case MAXWELL3D_REG_INDEX(cb_bind[3].raw_config): { - ProcessCBBind(Regs::ShaderStage::Geometry); + case MAXWELL3D_REG_INDEX(cb_bind[3]): { + ProcessCBBind(3); break; } - case MAXWELL3D_REG_INDEX(cb_bind[4].raw_config): { - ProcessCBBind(Regs::ShaderStage::Fragment); + case MAXWELL3D_REG_INDEX(cb_bind[4]): { + ProcessCBBind(4); break; } case MAXWELL3D_REG_INDEX(draw.vertex_end_gl): { @@ -687,10 +688,10 @@ void Maxwell3D::DrawArrays() { } } -void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) { +void Maxwell3D::ProcessCBBind(std::size_t stage_index) { // Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader stage. - auto& shader = state.shader_stages[static_cast(stage)]; - auto& bind_data = regs.cb_bind[static_cast(stage)]; + auto& shader = state.shader_stages[stage_index]; + auto& bind_data = regs.cb_bind[stage_index]; ASSERT(bind_data.index < Regs::MaxConstBuffers); auto& buffer = shader.const_buffers[bind_data.index]; @@ -757,9 +758,9 @@ Texture::FullTextureInfo Maxwell3D::GetTextureInfo(Texture::TextureHandle tex_ha return Texture::FullTextureInfo{GetTICEntry(tex_handle.tic_id), GetTSCEntry(tex_handle.tsc_id)}; } -Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage, - std::size_t offset) const { - const auto& shader = state.shader_stages[static_cast(stage)]; +Texture::FullTextureInfo Maxwell3D::GetStageTexture(ShaderType stage, std::size_t offset) const { + const auto stage_index = static_cast(stage); + const auto& shader = state.shader_stages[stage_index]; const auto& tex_info_buffer = shader.const_buffers[regs.tex_cb_index]; ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0); diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 1aa7c274f..72994f4d2 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -18,6 +18,7 @@ #include "video_core/engines/const_buffer_engine_interface.h" #include "video_core/engines/const_buffer_info.h" #include "video_core/engines/engine_upload.h" +#include "video_core/engines/shader_type.h" #include "video_core/gpu.h" #include "video_core/macro_interpreter.h" #include "video_core/textures/texture.h" @@ -130,14 +131,6 @@ public: Fragment = 5, }; - enum class ShaderStage : u32 { - Vertex = 0, - TesselationControl = 1, - TesselationEval = 2, - Geometry = 3, - Fragment = 4, - }; - struct VertexAttribute { enum class Size : u32 { Invalid = 0x0, @@ -1254,7 +1247,7 @@ public: Texture::FullTextureInfo GetTextureInfo(Texture::TextureHandle tex_handle) const; /// Returns the texture information for a specific texture in a specific shader stage. - Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, std::size_t offset) const; + Texture::FullTextureInfo GetStageTexture(ShaderType stage, std::size_t offset) const; u32 AccessConstBuffer32(ShaderType stage, u64 const_buffer, u64 offset) const override; @@ -1376,7 +1369,7 @@ private: void FinishCBData(); /// Handles a write to the CB_BIND register. - void ProcessCBBind(Regs::ShaderStage stage); + void ProcessCBBind(std::size_t stage_index); /// Handles a write to the VERTEX_END_GL register, triggering a draw. void DrawArrays(); diff --git a/src/video_core/engines/shader_type.h b/src/video_core/engines/shader_type.h new file mode 100644 index 000000000..239196ba9 --- /dev/null +++ b/src/video_core/engines/shader_type.h @@ -0,0 +1,20 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_types.h" + +namespace Tegra::Engines { + +enum class ShaderType : u32 { + Vertex = 0, + TesselationControl = 1, + TesselationEval = 2, + Geometry = 3, + Fragment = 4, + Compute = 5, +}; + +} // namespace Tegra::Engines -- cgit v1.2.3