From b13fbc25b8c0b7abdac52d481abbc5ba58166aca Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 27 Aug 2019 23:39:38 -0300 Subject: shader_ir/conversion: Implement F2I F16 Ra.H1 --- src/video_core/engines/shader_bytecode.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/video_core/engines') diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index aaa1acea9..35201c8be 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -1006,7 +1006,7 @@ union Instruction { } iset; union { - BitField<41, 2, u64> selector; // i2i and i2f only + BitField<41, 2, u64> selector; BitField<45, 1, u64> negate_a; BitField<49, 1, u64> abs_a; BitField<10, 2, Register::Size> src_size; @@ -1031,7 +1031,6 @@ union Instruction { return static_cast(rounding.Value() & rounding_mask); } } f2f; - } conversion; union { -- cgit v1.2.3