From 675f23aedc9a3a99925068e952cbcb3faf88296a Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 18 Sep 2019 01:07:01 -0300 Subject: shader/image: Implement SULD and remove irrelevant code * Implement SULD as float. * Remove conditional declaration of GL_ARB_shader_viewport_layer_array. --- src/video_core/engines/shader_bytecode.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/engines') diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 12fb8abb7..81dfe33a5 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -1427,7 +1427,7 @@ union Instruction { ASSERT(mode == SurfaceDataMode::D_BA); return store_data_layout; } - } sust; + } suldst; union { BitField<28, 1, u64> is_ba; -- cgit v1.2.3