From 4de0f1e1c8ba29c354a54464851d859a7e9cb7d7 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 17 Sep 2019 22:38:01 -0300 Subject: shader_bytecode: Add SULD encoding --- src/video_core/engines/shader_bytecode.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/video_core/engines') diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index a6110bd86..12fb8abb7 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -1590,6 +1590,7 @@ public: TMML_B, // Texture Mip Map Level TMML, // Texture Mip Map Level SUST, // Surface Store + SULD, // Surface Load SUATOM, // Surface Atomic Operation EXIT, NOP, @@ -1875,6 +1876,7 @@ private: INST("110111110110----", Id::TMML_B, Type::Texture, "TMML_B"), INST("1101111101011---", Id::TMML, Type::Texture, "TMML"), INST("11101011001-----", Id::SUST, Type::Image, "SUST"), + INST("11101011000-----", Id::SULD, Type::Image, "SULD"), INST("1110101000------", Id::SUATOM, Type::Image, "SUATOM_D"), INST("0101000010110---", Id::NOP, Type::Trivial, "NOP"), INST("11100000--------", Id::IPA, Type::Trivial, "IPA"), -- cgit v1.2.3