From 4757ffdccea17b2907b254f1af1a99e145e38bd6 Mon Sep 17 00:00:00 2001 From: bunnei Date: Thu, 12 Jul 2018 20:00:37 -0400 Subject: gl_shader_decompiler: Use FlowCondition field in EXIT instruction. --- src/video_core/engines/shader_bytecode.h | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/video_core/engines') diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index ab978c2e2..2ec1de285 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -201,6 +201,11 @@ enum class IMinMaxExchange : u64 { XHi = 3, }; +enum class FlowCondition : u64 { + Always = 0xF, + Fcsm_Tr = 0x1C, // TODO(bunnei): What is this used for? +}; + union Instruction { Instruction& operator=(const Instruction& instr) { value = instr.value; @@ -315,6 +320,10 @@ union Instruction { } } bfe; + union { + BitField<0, 5, FlowCondition> cond; + } flow; + union { BitField<48, 1, u64> negate_b; BitField<49, 1, u64> negate_c; -- cgit v1.2.3