From 9b8e9623683da728f98019b096517704eb946d21 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Mon, 4 May 2020 17:49:48 -0300 Subject: maxwell_3d: Add viewport swizzles --- src/video_core/engines/maxwell_3d.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/video_core/engines/maxwell_3d.cpp') diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 7db055ea0..8155f6e2e 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -44,6 +44,12 @@ void Maxwell3D::InitializeRegisterDefaults() { viewport.depth_range_near = 0.0f; viewport.depth_range_far = 1.0f; } + for (auto& viewport : regs.viewport_transform) { + viewport.swizzle.x.Assign(Regs::ViewportSwizzle::PositiveX); + viewport.swizzle.y.Assign(Regs::ViewportSwizzle::PositiveY); + viewport.swizzle.z.Assign(Regs::ViewportSwizzle::PositiveZ); + viewport.swizzle.w.Assign(Regs::ViewportSwizzle::PositiveW); + } // Doom and Bomberman seems to use the uninitialized registers and just enable blend // so initialize blend registers with sane values -- cgit v1.2.3