From 770e19f51a0767c8fc2b204d9d50fa504a3c4e44 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Wed, 13 Apr 2022 16:20:34 +0200 Subject: Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible. --- src/video_core/buffer_cache/buffer_cache.h | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'src/video_core/buffer_cache/buffer_cache.h') diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 6eb672475..2e616cee4 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -1316,12 +1316,16 @@ void BufferCache

::UpdateVertexBuffer(u32 index) { const GPUVAddr gpu_addr_begin = array.StartAddress(); const GPUVAddr gpu_addr_end = limit.LimitAddress() + 1; const std::optional cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr_begin); - const u32 address_size = static_cast(gpu_addr_end - gpu_addr_begin); - const u32 size = address_size; // TODO: Analyze stride and number of vertices - if (array.enable == 0 || size == 0 || !cpu_addr) { + u32 address_size = static_cast( + std::min(gpu_addr_end - gpu_addr_begin, static_cast(std::numeric_limits::max()))); + if (array.enable == 0 || address_size == 0 || !cpu_addr) { vertex_buffers[index] = NULL_BINDING; return; } + if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end)) { + address_size = gpu_memory->MaxContinousRange(gpu_addr_begin, address_size); + } + const u32 size = address_size; // TODO: Analyze stride and number of vertices vertex_buffers[index] = Binding{ .cpu_addr = *cpu_addr, .size = size, -- cgit v1.2.3