From ddd82ef42b7bb7bea4c80edeb96bca8512580df3 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Fri, 24 Apr 2020 01:44:14 -0300 Subject: shader/memory_util: Deduplicate code Deduplicate code shared between vk_pipeline_cache and gl_shader_cache as well as shader decoder code. While we are at it, fix a bug in gl_shader_cache where compute shaders had an start offset of a stage shader. --- src/video_core/CMakeLists.txt | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/video_core/CMakeLists.txt') diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 8ede4ba9b..ff53282c9 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -124,6 +124,8 @@ add_library(video_core STATIC shader/decode.cpp shader/expr.cpp shader/expr.h + shader/memory_util.cpp + shader/memory_util.h shader/node_helper.cpp shader/node_helper.h shader/node.h -- cgit v1.2.3